Showing posts with label Bugbears. Show all posts
Showing posts with label Bugbears. Show all posts

Games Sixty-Six through Seventy-Two: Lizard Men, Dalton, Goblin Tanks, Gratuitous Nudity, Forsaken, and Even an Election!

It has been an eventful few months in Dragonreach, since the near destruction of the city by an ancient red dragon!  A quick recap to catch up our fellow adventurers...

In the Sixty-Sixth foray into Dragonreach ("Evil Swamp"), a band of heroes boarded a boat to explore a deadly swamp and hunt down a fearsome tribe of lizard men who had been attacking merchants.  A short stop at a cursed swamp island was ill-advised, and led to the party's ship almost being sunk by a horde of skeletons...

And, the lizard-men island was only cleared through a deadly battle...

In the Sixty-Seventh foray into Dragonreach ("Roadhouse"), a band of heroes took a job to clean up a remote tavern plagued by Duergar bandits, extortionist kung-fu monks from the Jade Wasps, and other troubles...



In the Sixty-Eighth foray into Dragonreach ("Dirty Business"), a band plunged into the ancient sewers beneath Dragonreach, facing off against ratmen and vampires, racing against rivals to find the lost Temple of Swords...


In the Sixty-Ninth foray into Dragonreach ("The Great Goblin Machine"), a band was hired by the Overlord to track down some goblins who had absconded with a terrible war machine... 


In the Seventieth foray into Dragonreach ("Naked and Afraid"), a band woke on a strange island drugged and bereft of their equipment, and hunted for sport by an evil adventurer...

In the Seventy-First  foray into Dragonreach ("Only Murderers in the Fort"), a band of heroes were hired to hold a remote fort against an army of Forsaken barbarians -- even while a devious murderer was picking off the defenders...

In the Seventy-Second foray into Dragonreach ("The Conclave"), a band hired on as security for the Arcane Conclave, which was holding an election for the new High Archmagus.  Things did not go as planned...


Fortunately, a reputable wizard won the election...



Dragonreach Catchup! (Games Thirty-Six through Forty-Three - Croatoan, Orcus, and Much More!)

Since the (sort of) end of the dreadful plague afflicting much of Dragonreach, several bands of heroes have ventured forth!  So many that the scribes have failed to keep up.  So, let's quickly recap some recent adventures...

In the Thirty-Sixth foray, a bold band of heroes sailed to the newly discovered isle of Croatoan (T-Bone's personal corner of Dragonreach), to rescue two shipwrecked children of wealth nobles from Gevuldan, battling orcs and goblins along the way!


In the Thirty-Seventh foray, an unknown band of (apparently quite skilled) thieves plundered the deepest vaults of the Chromatic Bank of Pyre, making of with a strange, ancient lich's phylactery and tens of thousands of gold coins!

In the Thirty-Eighth foray, a band was hired to escort some religious pilgrims of a strange faith ("the Church of Final Atonement") to a holy site on Croatoan.  As one, now-dead druid predicted, they were difficult to keep alive, hurling themselves into crocodile-infested waters and other perils, before one revealed himself to be an evil cultist trying to raise an undead horde for some nefarious purpose...


In the Thirty-Ninth foray, a band was summoned to Gallowshog (in Southern Dragonreach) amid a howling winter storm to hunt some terrible beast murdering villagers.  The terrible beasts proved numerous, and in thrall to an evil cleric of the Mockery...


In the Fortieth foray, a band was hired to "rescue" a young nobleman who was planning to partake in a ritual blood-drinking under the auspices of the mysterious Society of the Crimson Cup.  Our heroes found the village of Oxenfurt overrun by vampires, and stormed a secret complex to face off against the vampire horde and their dreaded master...


In the Forty-First foray, a band was hired to stop a group of cultists from summoning the dread demon Orcus!  The party fared rather poorly in their race (skill challenge) to reach the summoning site before the ritual was complete, and thus had to face off against Orcus himself...


In the Forty-Second foray into Dragonreach, a band of adventurers returned to Croatoan to find a pair of mages who had stolen a rare tome and decided to engage in a bit of demon-summoning of their own!  Fortunately, a bold team of heroes murdered the bunch and sent two more demons (along with numerous, piteous bugbears) howling back into the Abyss...



And, finally, in the Forty-Third foray, a band was hired by the Iron Company to put an end to the goblin shaman who had been terrorizing northern Dragonreach since the very first settlers arrived.  The goblins and their spider pets made clearing the many levels of ancient mines difficult, even though the band's necromancer brought plenty of skeletal minions...


The hoard of a strangely absent dragon was found, and cryptic clues (which only fire could reveal) were decoded too late...


And a bizarre, ancient dragon of mixed red, blue, and green scales (Sky Ripper the Dread) was released to terrorize a small dwarven town until our band defeated it!


More adventures in Dragonreach are coming soon!

Game Twenty-One: The Caverns of Carnage (part one)

In the 21st game in Dragonreach, a band of heroes decided to venture to the dreaded Caverns of Carnage in the Darkdagger Forest - a hulking hillside said to be riddled with many caves and monster lairs.  Some hill giants lairing there had attacked a caravan and carried off several hapless victims!

The band was repulsed by aggressive bugbears, but then found a tribe of goblins led by "Queen Cleogobla," a "beautiful" goblin who offered to trade the Giants' location in exchange for slaughtering a band of ogres who were picking on the goblins.  




That task accomplished, the heroes attacked the hill giants - who were led by two unusually large sisters!  But, ultimately, the giants were slain and several prisoners were rescued.