Dragonreach Catch-up (Games Seventy-Nine through Eighty-Eight)
Games Sixty-Six through Seventy-Two: Lizard Men, Dalton, Goblin Tanks, Gratuitous Nudity, Forsaken, and Even an Election!
It has been an eventful few months in Dragonreach, since the near destruction of the city by an ancient red dragon! A quick recap to catch up our fellow adventurers...
In the Sixty-Sixth foray into Dragonreach ("Evil Swamp"), a band of heroes boarded a boat to explore a deadly swamp and hunt down a fearsome tribe of lizard men who had been attacking merchants. A short stop at a cursed swamp island was ill-advised, and led to the party's ship almost being sunk by a horde of skeletons...
And, the lizard-men island was only cleared through a deadly battle...
In the Sixty-Seventh foray into Dragonreach ("Roadhouse"), a band of heroes took a job to clean up a remote tavern plagued by Duergar bandits, extortionist kung-fu monks from the Jade Wasps, and other troubles...
In the Seventy-First foray into Dragonreach ("Only Murderers in the Fort"), a band of heroes were hired to hold a remote fort against an army of Forsaken barbarians -- even while a devious murderer was picking off the defenders...
In the Seventy-Second foray into Dragonreach ("The Conclave"), a band hired on as security for the Arcane Conclave, which was holding an election for the new High Archmagus. Things did not go as planned...
Dragonreach Catchup: Games Fifty-Five and Fifty-Six - Circus of Death, and the Siege of Bleakfort!
In the Fifty-Fifth foray into Dragonreach, a band of younger heroes undertook an investigation to find out who was trying to sabotage Morlan's Circus Spectacular.
They nearly met their end when the mysterious villain released the circus' lions into a crowd...
They were attacked by a deranged manticore while riding the perilous proto-type "Gobo-Coaster," which the circus' goblin work crew later acknowledged was not yet ready for customers...
And, they finally discovered the culprit was the ringmaster Beebok, whereupon they battled him and his ogre henchmen before a packed crowd in the center ring...
In the Fifty-Sixth foray into Dragonreach, a band of heroes defended the remote outpost of Bleakfort from an angry orc horde from the Savage Tusk Tribe...
And while our heroes considered switching sides, they ultimately drove the orcs off and slew their leader, Chief Rehghar "Gray-Tusk."
Game Twenty-One: The Caverns of Carnage (part one)
The band was repulsed by aggressive bugbears, but then found a tribe of goblins led by "Queen Cleogobla," a "beautiful" goblin who offered to trade the Giants' location in exchange for slaughtering a band of ogres who were picking on the goblins.
That task accomplished, the heroes attacked the hill giants - who were led by two unusually large sisters! But, ultimately, the giants were slain and several prisoners were rescued.
Game Thirteen: River Voyage from Skyripper
The river voyage was beautiful, but perilous...
The heroes were assailed by river trolls!
...and goblins riding giant birds!
The nefarious goblin chieftain who has been attacking Sky Ripper was seen again, but not dealt with...
But, the heroes managed to get the load of ore to Pyre, and claim their reward!
Game Nine: Goblin Strikebreakers
The haughty elvish lord Sumar explained that his people were ill-suited to working in the dragonshard mines, and had turned to hiring goblins to handle such work. Unfortunately, the goblins were now on "strike" and making all sorts of demands (food, a wage, etc.). The heroes were hired to "negotiate" a resolution and bring the goblins into line...
Game Two: Goblins, Goblins Everywhere...
Ultimately, the miners were (mostly) delivered safe, and the party returned to hunt down the marauders.